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Thursday, March 7, 2019

Strange Sci-fi Tales #6 - GRID [#67]

Normally Thursday are for Fantasy and Horror stories, but we just finished a big fantasy story last week so here's a very experimental Sci-fi tale instead. This one might get a little confusing, but I'll explain more at the end.
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GRID online...Authentication Successful...Connecting to Server...Connection Successful...Server Queue: 10,746...Server Queue: 2,309...Beginning Session...Welcome Guest:

GRID: UNITs 1, 3, 4, 5, 6, 7, and 8 are online.
COMMAND: All UNITs report in.
GRID: UNIT 2 is offline.
UNIT 8: All Clear.
COMMAND: Valid.
UNIT 3: Contain 1 Renegade, All Clear.
COMMAND: Valid.
UNIT 6: All Clear, Moving to next Sector.
COMMAND: Valid.
UNIT 4: Inconclusive 2 Renegades, Sweeping for addition Renegades.
COMMAND: Valid. Reminder, All UNITs, failure to Mark or Contain Renegades will result in a 30% reduction to all rations for 10 cycles.
GRID: UNIT 2 is online.
UNIT 2: Lost 1 Renegade.
COMMAND: Valid. Reminder, UNIT 2, report to CENTRAL at the end of the current cycle for disciplinary action.
UNIT 5: All Clear.
COMMAND: Valid, UNIT 5, Proceed to next Sector.
UNIT 5: Valid, Proceeding to next Sector
UNIT 1: Report Pending, Alert 5.
COMMAND: Null, UNIT 1, Complete report.
UNIT 1: Alert 4, Requesting Support, Situation Escalating.
COMMAND: Valid, UNIT 5, Proceed to UNIT 1's sector.
UNIT 5: Valid.
UNIT 7: Mark 3 Renegades, Alert 6.
COMMAND: Valid.
UNIT 8: COMMAND and All UNITs, Are you seeing increased Renegade activity today?
COMMAND: Valid, Renegade activity has increased by 36.4% based on the monthly average.
UNIT 3: Valid UNIT 8, 3 Renegades spotted, Moving to engage, Alert 5.
COMMAND: Valid.
UNIT 6: All Clear.
COMMAND: Valid, UNIT 6, stand by. UNIT 1 and UNIT 5, What is your Status?
UNIT 5: Mark 1 Renegade, Alert 5.
COMMAND: Valid, UNIT 1, What is your Status?
UNIT 1: Officer down, Contain 3 Renegades, Requesting additional Support.
COMMAND: UNIT 1, Please repeat, We are receiving conflicting data.
UNIT 7: Mark 4 Renegades, Alert 5.
COMMAND: UNIT 1, Please respond.
UNIT 1: COMMAND, Requesting permission to raise to Alert 3.
COMMAND: UNIT 1, please clarify. UNIT 5, What is your Status?
UNIT 2: All Clear, proceeding to next sector.
UNIT 2: Null Last Statement, 4 Renegades spotted.
COMMAND: UNIT 1 and UNIT 5, Please respond.
UNIT 5: Officer down, requesting suppo-
UNIT 5 Signal Terminated.
COMMAND: UNIT 1, permission to raise to Alert 3 granted. UNIT 8, Proceed to UNIT 1's sector.
UNIT 8: Valid, Permission to Deploy Deviants.
COMMAND: UNIT 8, Permission granted.
UNIT 3: Mark 1 Renegade, Contain 4 Renegades, Inconclusive 8 Renegades. Alert 4.
COMMAND: UNIT 3, escalate to Alert 3. UNIT 6, Proceed to UNIT 3's sector.
UNIT 3: Valid.
UNIT 6: Valid.
UNIT 7: Report Pending, Alert 4.
UNIT 4: Mark 3 Renegades, Alert 4, Requesting Support.
COMMAND: Valid UNIT 4. Support Request Null.
UNIT 4: Report Pending.
COMMAND: UNIT 4, Complete Report.
UNIT 4 Signal Terminated.
COMMAND: UNIT 8, What is your Status?
UNIT 8: Deviants deployed, Mark 12 Renegades, Alert 3, Situation Escalating.
COMMAND: Valid.
UNIT 7: Report Pending.
UNIT 2: 7 Renegades spotted, Moving to Engage, Alert 5.
COMMAND: UNIT 2, escalate to Alert 4.
UNIT 2: Valid.
COMMAND: UNIT 7, What is your Status?
UNIT 7 Signal Terminated.
COMMAND: All UNITs, escalate to Alert 2, Deploy Deviants.
UNIT 8: Valid.
UNIT 2: Valid.
UNIT 1: Valid, Deploying.
UNIT 6: Valid, Deploying.
UNIT 3: Valid, Deploying.
COMMAND: UNIT 2, Confirm Deploying of Deviants.
UNIT 2: Valid, Deploying.
UNIT 1: 12 Renegades Spotted, Renegades Proceeding to CENTRAL. Repeat, Renegades are Proceeding to CENTRAL.
COMMAND: Valid, UNIT 1 and UNIT 8, Proceed to Defense of CENTRAL. UNIT 2, Break Engagement, Proceed to Defense of CENTRAL.
UNIT 1: Valid.
UNIT 8: Valid.
COMMAND: UNIT 2, Please Respond.
COMMAND: UNIT 2, Please Respond.
COMMAND: UNIT 2, Please Respond.
COMMAND: UNIT 2, Please Resp-
Connection Lost...Attempting to Reconnect to Server...Connection Failed: Server Not Responding...Attempting to Reconnect to Server...Connection Failed: Server Not Responding...Please Contact Your Administrator...System Rebooting...
GRID online... Authentication Successful...Connecting to Server...Connection Failed: Server Busy...Server Queue: 2e17c71caaf229961292a32e21c59979a89a75ffa9472e3122500e26...Server Queue: 077821c2778728913c0820281506aa7220742a8f37faf6992f9146c1058059234958... Server Queue: 1.93895838394e31...Sever Queue: -19308530...Beginning Session...Welcome caebd1c498ca6062223471502a601bb619f1aa95a2ec80fd51b17902a2:

GRID: UNITs e23779909af014f5c are online.
COMMAND: All UNITs report in.
COMMAND: All UNITs report in.
COMMAND: All UNITs report in.
UNIT 1: CENTRAL not secure, Alert 1.
COMMAND: UNIT 1, Escalation to Alert 1 requires permission.
UNIT 1: COMMAND, Situation is Alert 1!
COMMAND: UNIT 1, Escalation to Alert 1 requires permission.
UNIT 1: COMMAND?
COMMAND: UNIT 1, Escalation to Alert 1 requires permission.
UNIT 1: Shi-
UNIT 1 Signal Terminated.
COMMAND: UNIT 1, Escalation to Alert 1 requires permission.
UNIT 8: COMMAND, Deviants have gone Renegade. Repeat, Deviants have gone Renegade.
COMMAND: UNIT 1, Escalation to Alert 1 requires permission.
UNIT 8: COMMAND, Deviants have gone Renegade!
COMMAND: UNIT 1, Escalation to Alert 1 requires permission.
UNIT 8: Null COMMAND, this is UNIT 8.
COMMAND: UNIT 1, Escalation to Alert 1 requires permission.
UNIT 8: UNIT 2, UNIT 3 and UNIT 6, What is your Status?
UNIT 3: UNIT 8, Position overrun, Spotted UNK Renegades. Valid on Deviants going Renegade.
UNIT 8: UNIT 2 and UNIT 6, What is your Status?
GRID: UNIT 2 and UNIT 6 are offline.
COMMAND: UNIT 1, Escalation to Alert 1 requires permission.
UNIT 8: COMMAND, permission to escalate to Alert 0.
COMMAND: UNIT 1, Escalation to Alert 1 requires permission.
UNIT 3: 12 Renegade Deviants spotted, Request support.
COMMAND: UNIT 1, Escalation to Alert 1 requires permission.
UNIT 8: UNIT 3, what is your sector?
UNIT 3 Signal Terminated.
UNIT 8: COMMAND, CENTRAL is overrun.
COMMAND: UNIT 1, Escalation to Alert 1 requires permission.
UNIT 8: All UNITs, CENTRAL is overrun, The Renegades have the GRID!
GRID: A fatal error has been detected, GRID will now shut down.
UNIT 8: Any UNIT, please respond, CENTRAL is overrun.
GRID: Shutdown in 60 Seconds.
GRID: Shutdown in 45 Seconds
COMMAND: UNIT 1, Escalation to Alert 1 requires permission.
UNIT 8: Any UNIT, please respond, CENTRAL is overrun, Requesting Support, Any Support!
COMMAND: UNIT 1, Escalation to Alert 1 requires permission.
GRID: Shutdown in 30 Seconds
UNIT 8: COMMAND, escalate to Alert 0!
COMMAND: UNIT 1, Escalation to Alert 1 requires permission.
UNIT 8 Signal Terminated.
GRID: Shutdown in 15 Seconds.
GRID: Shutdown in 10 Seconds.
GRID: Shutdown in 5 Seconds.
Connection Lost...Attempting to Reconnect to Server...Connection Failed: Server Not Responding...Attempting to Reconnect to Server...Connection Failed: Server Not Responding...Please Contact Your Administra-

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This story was an experiment to replicate a chat log, or something similar. Basically, the GRID is a computer system and the UNITs and COMMAND are communicating through it.
I think the rest mostly speaks for itself, I'll leave the details of the story up to the individual reader's imagination. However, I'll still leave a small glossary below my usual farewell message.

Until next time, Read, Comment and Enjoy.
Patreon: [link]
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Mark [Number] [Name]- Target has been killed, ex. Mark 2 Renegades
Secure [Number] [Name]- Target has been saved/rescued.
Contain [Number] [Name]- Target has been captured/contained.
Inconclusive [Number] [Name]- Target's fate uncertain
Lost [Number] [Name]- Target escaped
Null- Negative, as in no.
Valid- Affirmative, as in yes.
Alert 6 - minor disturbance, not usually worth dealing with
Alert 5 - minor disturbance, worth dealing with
Alert 4 - moderate disturbance, potential to escalate.
Alert 3 - moderate disturbance, escalating. Should be dealt with by everyone in vicinity. ex. minor riot, armed individual with victims, etc.
Alert 2 - major disturbance, all hands on deck, most active units must provide aid. ex. Major riot, killing spree, bomb threat.
Alert 1 - major disturbance, all units prepare for the worst. ex. armed uprising, deviant on the loose, prison break
Alert 0 - extreme disturbance, all living units prepare for war. ex. societal breakdown, major leader death, destruction of base.

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